Revision history of "FF8/Field/Script/Opcodes/127 SETODIN"

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  • curprev 04:24, 23 May 2019ffrtt>BukTopm 188 bytes 0 5 revisions imported
  • curprev 11:36, 4 April 2018Qhimm>BukTopm 188 bytes 0 3 revisions imported
  • curprev 14:48, 24 March 2018Qhimm>Albeoris 188 bytes −1 Created page with "* Opcode: '''0x127''' * Short name: '''SETODIN''' * Long name: Unlock Odin ==== Argument ==== none ==== Stack ==== none ==== Description ==== Unlocks Odin (as if y..."
  • curprev 01:13, 16 April 2014Qhimm>Shardm 189 bytes 0
  • curprev 01:13, 16 April 2014Qhimm>Shardm 189 bytes +7
  • curprev 01:13, 16 April 2014Qhimm>Shard 182 bytes 0 →‎Description: It turns out some of the testbl rooms are NOT debug rooms
  • curprev 01:13, 16 April 2014Qhimm>Shard 182 bytes −9 →‎Description: It turns out some of the testbl rooms are NOT debug rooms
  • curprev 17:36, 20 March 2014Qhimm>Shard 191 bytes 0 Created page with "__NOTOC__ * Opcode: '''0x127''' * Short name: '''SETODIN''' * Long name: ???? ==== Argument ==== none ==== Stack ==== none ==== Description ==== Unused in game (used once i..."
  • curprev 17:36, 20 March 2014Qhimm>Shard 191 bytes +191 Created page with "__NOTOC__ * Opcode: '''0x127''' * Short name: '''SETODIN''' * Long name: ???? ==== Argument ==== none ==== Stack ==== none ==== Description ==== Unused in game (used once i..."