Difference between revisions of "FF8/Field/Script/Opcodes/084 CTURNR"
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Qhimm>Shard |
Qhimm>Albeoris (Created page with "* Opcode: '''0x084''' * Short name: '''CTURNR''' * Long name: Turn Character ==== Argument ==== none ==== Stack ==== : ''Angle to face'' : ''Duration of turn'' (frames...") |
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Line 3: | Line 3: | ||
* Long name: Turn Character | * Long name: Turn Character | ||
==== Argument ==== | ==== Argument ==== | ||
none | none | ||
==== Description ==== | ==== Stack ==== | ||
: ''Angle to face'' | |||
: ''Duration of turn'' (frames) | |||
: '''CTURNL''' | |||
==== Description ==== | |||
Turns this entity. | Turns this entity. | ||
Note that Final Fantasy 8 uses 256 degree circles. Degrees 0 and 256 are defined as down, 64 right, 128 up, 192 left. | Note that Final Fantasy 8 uses 256 degree circles. Degrees 0 and 256 are defined as down, 64 right, 128 up, 192 left. | ||
It's unknown how this is any different from [[FF8/Field/Script/Opcodes/ | It's unknown how this is any different from [[FF8/Field/Script/Opcodes/085_CTURNL|CTURNL]]. |
Revision as of 14:23, 24 March 2018
- Opcode: 0x084
- Short name: CTURNR
- Long name: Turn Character
Argument
none
Stack
- Angle to face
- Duration of turn (frames)
- CTURNL
Description
Turns this entity.
Note that Final Fantasy 8 uses 256 degree circles. Degrees 0 and 256 are defined as down, 64 right, 128 up, 192 left.
It's unknown how this is any different from CTURNL.