Difference between revisions of "FF8/Field/Script/Opcodes/116 RAMESW"
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Qhimm>Shard |
Qhimm>Albeoris (Created page with "* Opcode: '''0x116''' * Short name: '''RAMESW''' * Long name: Resume script, A? Message, and Wait ==== Argument ==== none ==== Stack ==== : ''Message Channel'' : ''Fie...") |
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* Opcode: '''0x116''' | * Opcode: '''0x116''' | ||
* Short name: '''RAMESW''' | * Short name: '''RAMESW''' | ||
* Long name: Resume script, A? Message, and Wait | * Long name: Resume script, A? Message, and Wait | ||
==== Argument ==== | ==== Argument ==== | ||
none | none | ||
==== Stack ==== | ==== Stack ==== | ||
==== Description ==== | : ''Message Channel'' | ||
: ''Field message ID'' | |||
: ''X position of window'' | |||
: ''Y position of window'' | |||
: '''RAMESW''' | |||
==== Description ==== | |||
Pop up a message window and wait for the player to hit "ok." Unlike [[FF8/Field/Script/Opcodes/064_AMESW|AMESW]], RAMESW will let the script continue running. | Pop up a message window and wait for the player to hit "ok." Unlike [[FF8/Field/Script/Opcodes/064_AMESW|AMESW]], RAMESW will let the script continue running. |
Revision as of 14:47, 24 March 2018
- Opcode: 0x116
- Short name: RAMESW
- Long name: Resume script, A? Message, and Wait
Argument
none
Stack
- Message Channel
- Field message ID
- X position of window
- Y position of window
- RAMESW
Description
Pop up a message window and wait for the player to hit "ok." Unlike AMESW, RAMESW will let the script continue running.