Difference between revisions of "FF8/Field/Script/Opcodes/175 UNKNOWN10"
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Qhimm>Shard |
Qhimm>Albeoris (Created page with "* Opcode: '''0x175''' * Short name: '''UNKNOWN10''' * Long name: (?) ==== Argument ==== none ==== Stack ==== none ==== Description ==== I think this pushes the cur...") |
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* Long name: (?) | * Long name: (?) | ||
==== Argument ==== | ==== Argument ==== | ||
none | none | ||
==== Stack ==== | |||
==== Stack ==== | |||
none | none | ||
==== Description ==== | |||
==== Description ==== | |||
I think this pushes the current sample time of the playing music track (or something like that) into temporary variable 0. UNKNOWN10 is always called just before a map transition, and after the transition, the variables storing the result (bytes 458 and 459) are the parameter of MUSICSKIP. | I think this pushes the current sample time of the playing music track (or something like that) into temporary variable 0. UNKNOWN10 is always called just before a map transition, and after the transition, the variables storing the result (bytes 458 and 459) are the parameter of MUSICSKIP. |
Revision as of 14:54, 24 March 2018
- Opcode: 0x175
- Short name: UNKNOWN10
- Long name: (?)
Argument
none
Stack
none
Description
I think this pushes the current sample time of the playing music track (or something like that) into temporary variable 0. UNKNOWN10 is always called just before a map transition, and after the transition, the variables storing the result (bytes 458 and 459) are the parameter of MUSICSKIP.