Difference between revisions of "FF8/Field/Script/Opcodes/02E ANIMEKEEP"
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Qhimm>Shard m (→Description) |
Qhimm>Shard m (→Description) |
(No difference)
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Revision as of 08:35, 4 February 2014
- Opcode: 0x02E
- Short name: ANIMEKEEP
- Long name: Animate, keep last frame
Argument
Model Animation ID
Stack
none
Description
Play an animation, then freeze the model on the last frame of the animation. Pauses script until animation finishes.