Difference between revisions of "FF8/Field/Script/Opcodes/02E ANIMEKEEP"
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ffrtt>BukTop m (4 revisions imported) |
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* Long name: Animate, keep last frame | * Long name: Animate, keep last frame | ||
==== Argument ==== | ==== Argument ==== | ||
Model Animation ID | Model Animation ID | ||
==== Stack ==== | ==== Stack ==== | ||
none | none | ||
==== Description ==== | ==== Description ==== | ||
Play an animation, then freeze the model on the last frame of the animation. Pauses script until animation finishes. | Play an animation, then freeze the model on the last frame of the animation. Pauses script until animation finishes. |
Latest revision as of 04:24, 23 May 2019
- Opcode: 0x02E
- Short name: ANIMEKEEP
- Long name: Animate, keep last frame
Argument
Model Animation ID
Stack
none
Description
Play an animation, then freeze the model on the last frame of the animation. Pauses script until animation finishes.