Difference between revisions of "FF8/Field/Script/Opcodes/0BD EFFECTLOAD"

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Qhimm>Shard
(Created page with "* Opcode: '''0x0BD''' * Short name: '''EFFECTLOAD''' * Long name: Play Ambient Sound Loop ==== Argument ==== none ==== Stack ==== :''Effect ID'' :'''EFFECTLOAD''' ==== Des...")
 
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Line 3: Line 3:
* Long name: Play Ambient Sound Loop
* Long name: Play Ambient Sound Loop


==== Argument ====
==== Argument ====


none
none


==== Stack ====
==== Stack ====
:''Effect ID''
 
:'''EFFECTLOAD'''
: ''Effect ID''
: '''EFFECTLOAD'''
 
====  Description  ====


==== Description ====
Start playing a background looping sound effect. Sound effect IDs follow no pattern I can see from the FMT file.
Start playing a background looping sound effect. Sound effect IDs follow no pattern I can see from the FMT file.


[[Category:Unfinished FF8 Opcodes]]
: Test data
 
* 5 = Train
* 10 = Lava cavern

Latest revision as of 04:24, 23 May 2019

  • Opcode: 0x0BD
  • Short name: EFFECTLOAD
  • Long name: Play Ambient Sound Loop

Argument

none

Stack

Effect ID
EFFECTLOAD

Description

Start playing a background looping sound effect. Sound effect IDs follow no pattern I can see from the FMT file.

Test data
  • 5 = Train
  • 10 = Lava cavern