Difference between revisions of "FF8/Field/Script/Opcodes/0CD SESTOP"
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Qhimm>Shard m (→Description) |
ffrtt>BukTop m (4 revisions imported) |
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* Long name: Stop sound effect | * Long name: Stop sound effect | ||
==== Argument ==== | ==== Argument ==== | ||
none | none | ||
==== Stack ==== | ==== Stack ==== | ||
==== Description ==== | : ''Channel (must be a power of 2)'' | ||
: '''SESTOP''' | |||
==== Description ==== | |||
Stop the sound effect currently playing on the given channel. Channel is defined in the call to [[FF8/Field/Script/Opcodes/021_EFFECTPLAY2|EFFECTPLAY2]] and must be a power of 2. | Stop the sound effect currently playing on the given channel. Channel is defined in the call to [[FF8/Field/Script/Opcodes/021_EFFECTPLAY2|EFFECTPLAY2]] and must be a power of 2. |
Latest revision as of 04:24, 23 May 2019
- Opcode: 0x0CD
- Short name: SESTOP
- Long name: Stop sound effect
Argument
none
Stack
- Channel (must be a power of 2)
- SESTOP
Description
Stop the sound effect currently playing on the given channel. Channel is defined in the call to EFFECTPLAY2 and must be a power of 2.