Difference between revisions of "FF8/Field/Script/Opcodes/0CD SESTOP"

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* Long name: Stop sound effect
* Long name: Stop sound effect


==== Argument ====
==== Argument ====


none
none


==== Stack ====
==== Stack ====
:''Channel (must be a power of 2)''
:'''SESTOP'''


==== Description ====
: ''Channel (must be a power of 2)''
: '''SESTOP'''
 
==== Description ====


Stop the sound effect currently playing on the given channel. Channel is defined in the call to [[FF8/Field/Script/Opcodes/021_EFFECTPLAY2|EFFECTPLAY2]] and must be a power of 2.
Stop the sound effect currently playing on the given channel. Channel is defined in the call to [[FF8/Field/Script/Opcodes/021_EFFECTPLAY2|EFFECTPLAY2]] and must be a power of 2.

Latest revision as of 04:24, 23 May 2019

  • Opcode: 0x0CD
  • Short name: SESTOP
  • Long name: Stop sound effect

Argument

none

Stack

Channel (must be a power of 2)
SESTOP

Description

Stop the sound effect currently playing on the given channel. Channel is defined in the call to EFFECTPLAY2 and must be a power of 2.