Difference between revisions of "FF8/Field/Script/Opcodes/170 UNKNOWN5"

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Qhimm>Shard
(Created page with "* Opcode: '''0x170''' * Short name: '''UNKNOWN5''' * Long name: Has item (or Get Item Count?) ==== Argument ==== ==== Stack ==== :''Item ID'' :'''UNKNOWN5''' ==== Descripti...")
 
ffrtt>Sleepey
(fixed opcode & confirmed returns 1 or 0)
 
(4 intermediate revisions by 4 users not shown)
Line 1: Line 1:
* Opcode: '''0x170'''
* Opcode: '''0x16A'''
* Short name: '''UNKNOWN5'''
* Short name: '''UNKNOWN5'''
* Long name: Has item (or Get Item Count?)
* Long name: Has item


==== Argument ====
==== Argument ====


==== Stack ====
==== Stack ====
:''Item ID''
 
:'''UNKNOWN5'''
: ''Item ID''
: '''UNKNOWN5'''
 
====  Description  ====


==== Description ====
If the party has the item with the given ID, pushes 1 to temporary variable 0. Otherwise, pushes 0.
If the party has the item with the given ID, pushes 1 to temporary variable 0. Otherwise, pushes 0.
It's possible this just returns the number of the item the party has.

Latest revision as of 06:39, 26 October 2020

  • Opcode: 0x16A
  • Short name: UNKNOWN5
  • Long name: Has item

Argument

Stack

Item ID
UNKNOWN5

Description

If the party has the item with the given ID, pushes 1 to temporary variable 0. Otherwise, pushes 0.