Difference between revisions of "FF8/Field/Script/Opcodes/03F MOVEA"
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Qhimm>Shard (Created page with "* Opcode: '''0x03F''' * Short name: '''MOVEA''' * Long name: Move to Actor ==== Argument ==== none ==== Stack ==== :''Actor ID'' (always use PSHAC) :''Distance to stop'' :''...") |
ffrtt>BukTop m (3 revisions imported) |
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* Long name: Move to Actor | * Long name: Move to Actor | ||
==== Argument ==== | ==== Argument ==== | ||
none | none | ||
==== Stack ==== | ==== Stack ==== | ||
:''Actor ID'' (always use PSHAC) | |||
:''Distance to stop'' | : ''Actor ID'' (always use PSHAC) | ||
:'''MOVEA''' | : ''Distance to stop'' | ||
: '''MOVEA''' | |||
==== Description ==== | |||
Makes this entity move towards the given actor. | Makes this entity move towards the given actor. |
Latest revision as of 04:24, 23 May 2019
- Opcode: 0x03F
- Short name: MOVEA
- Long name: Move to Actor
Argument
none
Stack
- Actor ID (always use PSHAC)
- Distance to stop
- MOVEA
Description
Makes this entity move towards the given actor.