Difference between revisions of "FF8/Field/Script/Opcodes/0CD SESTOP"
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Qhimm>Shard m (→Description) |
Qhimm>Shard m (→Description) |
(No difference)
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Revision as of 04:36, 21 January 2014
- Opcode: 0x0CD
- Short name: SESTOP
- Long name: Stop sound effect
Argument
none
Stack
- Channel (must be a power of 2)
- SESTOP
Description
Stop the sound effect currently playing on the given channel. Channel is defined in the call to EFFECTPLAY2 and must be a power of 2.