Difference between revisions of "FF8/Field/Script/Opcodes/178 UNKNOWN13"

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Revision as of 06:52, 17 June 2014

  • Opcode: 0x178
  • Short name: UNKNOWN13
  • Long name: Sound channel available?

Argument

none

Stack

Sound channel?
UNKNOWN13

Description

Checks some condition, then pushes 0 or 1 into temporary variable 0.

Used in Galbadian Missile Base when pushing the launcher into its bay. It controls which channel the pushing sound plays through.

My guess is it returns 0 if a sound channel isn't currently playing a sound.