Difference between revisions of "FF8/Field/Script/Opcodes/0BD EFFECTLOAD"
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Qhimm>Shard m (→Description) |
Qhimm>Albeoris (Created page with "* Opcode: '''0x0BD''' * Short name: '''EFFECTLOAD''' * Long name: Play Ambient Sound Loop ==== Argument ==== none ==== Stack ==== : ''Effect ID'' : '''EFFECTLOAD''' =...") |
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Line 3: | Line 3: | ||
* Long name: Play Ambient Sound Loop | * Long name: Play Ambient Sound Loop | ||
==== Argument ==== | ==== Argument ==== | ||
none | none | ||
==== Stack ==== | ==== Stack ==== | ||
:''Effect ID'' | |||
:'''EFFECTLOAD''' | : ''Effect ID'' | ||
: '''EFFECTLOAD''' | |||
==== Description ==== | |||
Start playing a background looping sound effect. Sound effect IDs follow no pattern I can see from the FMT file. | Start playing a background looping sound effect. Sound effect IDs follow no pattern I can see from the FMT file. | ||
: Test data | |||
* 5 = Train | |||
* 10 = Lava cavern |
Revision as of 14:34, 24 March 2018
- Opcode: 0x0BD
- Short name: EFFECTLOAD
- Long name: Play Ambient Sound Loop
Argument
none
Stack
- Effect ID
- EFFECTLOAD
Description
Start playing a background looping sound effect. Sound effect IDs follow no pattern I can see from the FMT file.
- Test data
- 5 = Train
- 10 = Lava cavern