Difference between revisions of "FF8/Field/Script/Opcodes/0BF MUSICSTOP"

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Qhimm>Shard
(Created page with "* Opcode: '''0x0BF''' * Short name: '''MUSICSTOP''' * Long name: Stop Music ==== Argument ==== none ==== Stack ==== :''0 or 1'' :'''MUSICSTOP''' ==== Description ==== Presu...")
Qhimm>Albeoris
(Created page with "* Opcode: '''0x0BF''' * Short name: '''MUSICSTOP''' * Long name: Stop Music ==== Argument ==== none ==== Stack ==== : ''0 or 1'' : '''MUSICSTOP''' ==== Description...")
Line 3: Line 3:
* Long name: Stop Music
* Long name: Stop Music


==== Argument ====
==== Argument ====
 
none
none


==== Stack ====
==== Stack ====
:''0 or 1''
 
:'''MUSICSTOP'''
: ''0 or 1''
: '''MUSICSTOP'''
 
====  Description  ====


==== Description ====
Presumably stops the music from playing. There are some points where MUSICSTOP is called twice in a row like this:
Presumably stops the music from playing. There are some points where MUSICSTOP is called twice in a row like this:
:PSHN_L 1
:MUSICSTOP
:PSHN_L 0
:MUSICSTOP


[[Category:Unfinished FF8 Opcodes]]
: PSHN_L 1
: MUSICSTOP
: PSHN_L 0
: MUSICSTOP

Revision as of 14:34, 24 March 2018

  • Opcode: 0x0BF
  • Short name: MUSICSTOP
  • Long name: Stop Music

Argument

none

Stack

0 or 1
MUSICSTOP

Description

Presumably stops the music from playing. There are some points where MUSICSTOP is called twice in a row like this:

PSHN_L 1
MUSICSTOP
PSHN_L 0
MUSICSTOP