Difference between revisions of "FF8/Field/Script/Opcodes/164 SPUSYNC"
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Qhimm>Shard (Created page with "* Opcode: '''0x164''' * Short name: '''SPUSYNC''' * Long name: SPU Sync ==== Argument ==== none ==== Stack ==== :''Frame count'' :'''SPUSYNC''' ==== Description ==== Pauses ...") |
Qhimm>Albeoris (Created page with "* Opcode: '''0x164''' * Short name: '''SPUSYNC''' * Long name: SPU Sync ==== Argument ==== none ==== Stack ==== : ''Frame count'' : '''SPUSYNC''' ==== Description =...") |
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Line 3: | Line 3: | ||
* Long name: SPU Sync | * Long name: SPU Sync | ||
==== Argument ==== | ==== Argument ==== | ||
none | none | ||
==== Description ==== | ==== Stack ==== | ||
: ''Frame count'' | |||
: '''SPUSYNC''' | |||
==== Description ==== | |||
Pauses this script until ''frame count'' frames have passed since [[FF8/Field/Script/Opcodes/056_SPUREADY|SPUREADY]] was called. | Pauses this script until ''frame count'' frames have passed since [[FF8/Field/Script/Opcodes/056_SPUREADY|SPUREADY]] was called. |
Revision as of 14:52, 24 March 2018
- Opcode: 0x164
- Short name: SPUSYNC
- Long name: SPU Sync
Argument
none
Stack
- Frame count
- SPUSYNC
Description
Pauses this script until frame count frames have passed since SPUREADY was called.