Difference between revisions of "FF8/Field/Script/Opcodes/024 JUMP3"

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Qhimm>Shard
(Created page with "* Opcode: '''0x024''' * Short name: '''JUMP3''' * Long name: Jump to 3-coordinate location ==== Argument ==== Walkmesh triangle ID. ==== Stack ==== :''XCoord'' :''YCoord'' ...")
Qhimm>Albeoris
(Created page with "* Opcode: '''0x024''' * Short name: '''JUMP3''' * Long name: Jump to 3-coordinate location ==== Argument ==== Walkmesh triangle ID. ==== Stack ==== : ''XCoord'' : ''YC...")
Line 3: Line 3:
* Long name: Jump to 3-coordinate location
* Long name: Jump to 3-coordinate location


==== Argument ====
==== Argument ====


Walkmesh triangle ID.
Walkmesh triangle ID.


==== Stack ====
==== Stack ====
:''XCoord''
:''YCoord''
:''ZCoord''
:''Speed in frames?''
:'''JUMP3'''


==== Description ====
: ''XCoord''
: ''YCoord''
: ''ZCoord''
: ''Speed in frames?''
: '''JUMP3'''
 
==== Description ====


Make this entity jump to the given coordinates. I'm 99% positive the fourth parameter is the speed of the jump in frames.
Make this entity jump to the given coordinates. I'm 99% positive the fourth parameter is the speed of the jump in frames.

Revision as of 03:32, 24 March 2018

  • Opcode: 0x024
  • Short name: JUMP3
  • Long name: Jump to 3-coordinate location

Argument

Walkmesh triangle ID.

Stack

XCoord
YCoord
ZCoord
Speed in frames?
JUMP3

Description

Make this entity jump to the given coordinates. I'm 99% positive the fourth parameter is the speed of the jump in frames.