Difference between revisions of "FF8/Field/Script/Opcodes/0C8 SEVOLTRANS"

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Qhimm>Shard
(Created page with "* Opcode: '''0x0C8''' * Short name: '''SEVOLTRANS''' * Long name: Sound Effect Volume Transition ==== Argument ==== none ==== Stack ==== :''Sound channel'' :''Frame count'' ...")
Qhimm>Albeoris
(Created page with "* Opcode: '''0x0C8''' * Short name: '''SEVOLTRANS''' * Long name: Sound Effect Volume Transition ==== Argument ==== none ==== Stack ==== : ''Sound channel'' : ''Frame...")
Line 3: Line 3:
* Long name: Sound Effect Volume Transition
* Long name: Sound Effect Volume Transition


==== Argument ====
==== Argument ====
 
none
none


==== Stack ====
==== Stack ====
:''Sound channel''
 
:''Frame count''
: ''Sound channel''
:''Final volume''
: ''Frame count''
:'''SEVOLTRANS'''
: ''Final volume''
: '''SEVOLTRANS'''
 
====  Description  ====


==== Description ====
Transitions the volume of the sound in ''sound channel'' over ''frame count''.
Transitions the volume of the sound in ''sound channel'' over ''frame count''.

Revision as of 14:38, 24 March 2018

  • Opcode: 0x0C8
  • Short name: SEVOLTRANS
  • Long name: Sound Effect Volume Transition

Argument

none

Stack

Sound channel
Frame count
Final volume
SEVOLTRANS

Description

Transitions the volume of the sound in sound channel over frame count.