Difference between revisions of "FF8/Field/Script/Opcodes/0C8 SEVOLTRANS"
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Qhimm>Shard (Created page with "* Opcode: '''0x0C8''' * Short name: '''SEVOLTRANS''' * Long name: Sound Effect Volume Transition ==== Argument ==== none ==== Stack ==== :''Sound channel'' :''Frame count'' ...") |
Qhimm>Albeoris (Created page with "* Opcode: '''0x0C8''' * Short name: '''SEVOLTRANS''' * Long name: Sound Effect Volume Transition ==== Argument ==== none ==== Stack ==== : ''Sound channel'' : ''Frame...") |
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Line 3: | Line 3: | ||
* Long name: Sound Effect Volume Transition | * Long name: Sound Effect Volume Transition | ||
==== Argument ==== | ==== Argument ==== | ||
none | none | ||
==== Stack ==== | ==== Stack ==== | ||
:''Sound channel'' | |||
:''Frame count'' | : ''Sound channel'' | ||
:''Final volume'' | : ''Frame count'' | ||
:'''SEVOLTRANS''' | : ''Final volume'' | ||
: '''SEVOLTRANS''' | |||
==== Description ==== | |||
Transitions the volume of the sound in ''sound channel'' over ''frame count''. | Transitions the volume of the sound in ''sound channel'' over ''frame count''. |
Revision as of 14:38, 24 March 2018
- Opcode: 0x0C8
- Short name: SEVOLTRANS
- Long name: Sound Effect Volume Transition
Argument
none
Stack
- Sound channel
- Frame count
- Final volume
- SEVOLTRANS
Description
Transitions the volume of the sound in sound channel over frame count.