Difference between revisions of "FF8/Field/Script/Opcodes/12D ACTORMODE"

From QhimmWiki
Jump to navigation Jump to search
Qhimm>Shard
m
Qhimm>Albeoris
(Created page with "* Opcode: '''0x12D''' * Short name: '''ACTORMODE''' * Long name: Set Actor Mode ==== Argument ==== none ==== Stack ==== : ''Mode'' : '''ACTORMODE''' ==== Description...")
Line 3: Line 3:
* Long name: Set Actor Mode
* Long name: Set Actor Mode


==== Argument ====
==== Argument ====
 
none
none
==== Stack ====
:''Mode''
:'''ACTORMODE'''


==== Description ====
==== Stack  ====
 
: ''Mode''
: '''ACTORMODE'''
 
====  Description ====
 
Controls transparency/blinking effects on models (might also control whether Squall/Seifer's gunblades are visible).
Controls transparency/blinking effects on models (might also control whether Squall/Seifer's gunblades are visible).
[[Category:Unfinished FF8 Opcodes]]

Revision as of 14:49, 24 March 2018

  • Opcode: 0x12D
  • Short name: ACTORMODE
  • Long name: Set Actor Mode

Argument

none

Stack

Mode
ACTORMODE

Description

Controls transparency/blinking effects on models (might also control whether Squall/Seifer's gunblades are visible).