Difference between revisions of "FF8/Field/Script/Opcodes/148 MOVEFLUSH"

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Qhimm>Shard
(Created page with "* Opcode: '''0x148''' * Short name: '''MOVEFLUSH''' * Long name: Flush Movement ==== Argument ==== none ==== Stack ==== :'''MOVEFLUSH''' ==== Description ==== Not confirme...")
Qhimm>Albeoris
(Created page with "* Opcode: '''0x148''' * Short name: '''MOVEFLUSH''' * Long name: Flush Movement ==== Argument ==== none ==== Stack ==== : '''MOVEFLUSH''' ==== Description ==== Not...")
Line 3: Line 3:
* Long name: Flush Movement
* Long name: Flush Movement


==== Argument ====
==== Argument ====


none
none


==== Stack ====
==== Stack ====
:'''MOVEFLUSH'''
 
: '''MOVEFLUSH'''
 
====  Description  ====


==== Description ====
Not confirmed, but I'm pretty sure it halts the current entity's movements.
Not confirmed, but I'm pretty sure it halts the current entity's movements.

Revision as of 14:51, 24 March 2018

  • Opcode: 0x148
  • Short name: MOVEFLUSH
  • Long name: Flush Movement

Argument

none

Stack

MOVEFLUSH

Description

Not confirmed, but I'm pretty sure it halts the current entity's movements.