Difference between revisions of "FF8/Field/Script/Opcodes/148 MOVEFLUSH"
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Qhimm>Shard (Created page with "* Opcode: '''0x148''' * Short name: '''MOVEFLUSH''' * Long name: Flush Movement ==== Argument ==== none ==== Stack ==== :'''MOVEFLUSH''' ==== Description ==== Not confirme...") |
Qhimm>Albeoris (Created page with "* Opcode: '''0x148''' * Short name: '''MOVEFLUSH''' * Long name: Flush Movement ==== Argument ==== none ==== Stack ==== : '''MOVEFLUSH''' ==== Description ==== Not...") |
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Line 3: | Line 3: | ||
* Long name: Flush Movement | * Long name: Flush Movement | ||
==== Argument ==== | ==== Argument ==== | ||
none | none | ||
==== Stack ==== | ==== Stack ==== | ||
:'''MOVEFLUSH''' | |||
: '''MOVEFLUSH''' | |||
==== Description ==== | |||
Not confirmed, but I'm pretty sure it halts the current entity's movements. | Not confirmed, but I'm pretty sure it halts the current entity's movements. |
Revision as of 14:51, 24 March 2018
- Opcode: 0x148
- Short name: MOVEFLUSH
- Long name: Flush Movement
Argument
none
Stack
- MOVEFLUSH
Description
Not confirmed, but I'm pretty sure it halts the current entity's movements.