Difference between revisions of "FF8/Field/Script/Opcodes/178 UNKNOWN13"

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Qhimm>Shard
(Created page with "* Opcode: '''0x178''' * Short name: '''UNKNOWN13''' * Long name: Sound channel available? ==== Argument ==== none ==== Stack ==== :''Sound channel?'' :'''UNKNOWN13''' :''r...")
Qhimm>Shard
Line 11: Line 11:
:''Sound channel?''
:''Sound channel?''
:'''UNKNOWN13'''
:'''UNKNOWN13'''
:''return value''


==== Description ====
==== Description ====

Revision as of 04:45, 12 March 2014

  • Opcode: 0x178
  • Short name: UNKNOWN13
  • Long name: Sound channel available?

Argument

none

Stack

Sound channel?
UNKNOWN13

Description

Used in Galbadian Missile Base when pushing the launcher into its bay. It controls which channel the pushing sound plays through.

My guess is it returns true if a sound channel isn't currently playing a sound.