Difference between revisions of "FF8/Field/Script/Opcodes/178 UNKNOWN13"

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Used in Galbadian Missile Base when pushing the launcher into its bay. It controls which channel the pushing sound plays through.
Used in Galbadian Missile Base when pushing the launcher into its bay. It controls which channel the pushing sound plays through.


My guess is it returns true if a sound channel isn't currently playing a sound.
My guess is it returns 0 if a sound channel isn't currently playing a sound.

Revision as of 06:52, 17 June 2014

  • Opcode: 0x178
  • Short name: UNKNOWN13
  • Long name: Sound channel available?

Argument

none

Stack

Sound channel?
UNKNOWN13

Description

Checks some condition, then pushes 0 or 1 into temporary variable 0.

Used in Galbadian Missile Base when pushing the launcher into its bay. It controls which channel the pushing sound plays through.

My guess is it returns 0 if a sound channel isn't currently playing a sound.