Difference between revisions of "FF9/File/0x0A"
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'''Fields tiles | '''Fields tiles header''' | ||
Header size is 0x34 bytes | Header size is 0x34 bytes | ||
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| style="background:rgb(255,255,255);" | Number used for calculating position of blocks [2*] | | style="background:rgb(255,255,255);" | Number used for calculating position of blocks [2*] | ||
|} | |} | ||
'''Animation records''' | |||
At this place defined animated sequences. | |||
Each record size is 0x10 bytes. | |||
Each record contain frames count information and pointer to sequences. | |||
Structure: | |||
{| border="0" cellspacing="1" cellpadding="3" style="background: rgb(0,0,0)" align="center" | |||
! style="background:rgb(204,204,204);" | Offset | |||
! style="background:rgb(249,203,81);" align="center" | 0x00 | |||
! style="background:rgb(255,255,255);" align="center" | 0x01 | |||
! style="background:rgb(249,203,81);" align="center" | 0x02-0x0B | |||
! style="background:rgb(255,255,255);" align="center" | 0x0C | |||
|- | |||
| style="background:rgb(204,204,204);" | Size | |||
| style="background:rgb(249,203,81);" | 1 byte | |||
| style="background:rgb(255,255,255);" | 1 byte | |||
| style="background:rgb(249,203,81);" | ??? bytes | |||
| style="background:rgb(255,255,255);" | 4 bytes | |||
|- | |||
| style="background:rgb(204,204,204);" | Description | |||
| style="background:rgb(249,203,81);" | ??? Type ??? | |||
| style="background:rgb(255,255,255);" | Frames Count | |||
| style="background:rgb(249,203,81);" | ?????? | |||
| style="background:rgb(255,255,255);" | Pointer to sequences | |||
|} | |||
Sequences is the id`s of tiles blocks. Sequences consists of that records, count = frames count of this sequence. | |||
One record Staructure: | |||
+--------+--------+ | |||
| 1 byte | 1 byte | | |||
+--------+--------+ | |||
| block |???Type | | |||
| id | ??? | | |||
+--------+--------+ |
Revision as of 08:14, 5 December 2008
Fields tiles header
Header size is 0x34 bytes
Offset | 0x00 | 0x02 | 0x04 | 0x06 | 0x08 | 0x0A | 0x0C | 0x10 | 0x14 | 0x18 | 0x1C-0x2f | 0x30 | 0x32 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | 2 bytes | 2 bytes | 2 bytes | 2 bytes | 2 bytes | 2 bytes | 4 bytes | 4 bytes | 4 bytes | 4 bytes | ??? bytes | 2 bytes | 2 bytes |
Description | File Size | ?????? | count of animation records | count of tiles blocks | count of ?????? | count of camera settings | pointer to animation records | pointer to tiles blocks | pointer to ?????? | pointer to camera settings | ?????? | Number used for calculating position of blocks [1*] | Number used for calculating position of blocks [2*] |
Animation records
At this place defined animated sequences.
Each record size is 0x10 bytes.
Each record contain frames count information and pointer to sequences.
Structure:
Offset | 0x00 | 0x01 | 0x02-0x0B | 0x0C |
---|---|---|---|---|
Size | 1 byte | 1 byte | ??? bytes | 4 bytes |
Description | ??? Type ??? | Frames Count | ?????? | Pointer to sequences |
Sequences is the id`s of tiles blocks. Sequences consists of that records, count = frames count of this sequence.
One record Staructure:
+--------+--------+
| 1 byte | 1 byte |
+--------+--------+
| block |???Type |
| id | ??? |
+--------+--------+