Difference between revisions of "FF8/Field/Script/Opcodes/02C BASEANIME"
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Qhimm>Shard (Created page with "* Opcode: '''0x02C''' * Short name: '''BASEANIME''' * Long name: Set base animation ==== Argument ==== Model Animation ID ==== Stack ==== :''Last frame of animation'' :''Fi...") |
Qhimm>Shard (Created page with "* Opcode: '''0x02C''' * Short name: '''BASEANIME''' * Long name: Set base animation ==== Argument ==== Model Animation ID ==== Stack ==== :''Last frame of animation'' :''Fi...") |
(No difference)
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Revision as of 07:02, 4 February 2014
- Opcode: 0x02C
- Short name: BASEANIME
- Long name: Set base animation
Argument
Model Animation ID
Stack
- Last frame of animation
- First frame of animation
- BASEANIME
Description
Sets this entity's model to loop the given frames of this animation while it's idle.