Difference between revisions of "FF8/Field/Script/Opcodes/178 UNKNOWN13"
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Qhimm>Shard (Created page with "* Opcode: '''0x178''' * Short name: '''UNKNOWN13''' * Long name: Sound channel available? ==== Argument ==== none ==== Stack ==== :''Sound channel?'' :'''UNKNOWN13''' :''r...") |
Qhimm>Shard (Created page with "* Opcode: '''0x178''' * Short name: '''UNKNOWN13''' * Long name: Sound channel available? ==== Argument ==== none ==== Stack ==== :''Sound channel?'' :'''UNKNOWN13''' :''r...") |
(No difference)
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Revision as of 04:43, 12 March 2014
- Opcode: 0x178
- Short name: UNKNOWN13
- Long name: Sound channel available?
Argument
none
Stack
- Sound channel?
- UNKNOWN13
- return value
Description
Used in Galbadian Missile Base when pushing the launcher into its bay. It controls which channel the pushing sound plays through.
My guess is it returns true if a sound channel isn't currently playing a sound.