FF8/Field/Script/Opcodes/042 FMOVE

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Revision as of 11:36, 4 April 2018 by Qhimm>BukTop (1 revision imported)
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  • Opcode: 0x042
  • Short name: FMOVE
  • Long name: Facing? Move

Argument

none

Stack

X
Y
Z
???? (always 0?)
FMOVE

Description

Moves this entity. Unlike the other move functions, this will not cause the entity's walk animation to play, but will make it face in the direction of movement.