FF7/PSX/Sound/Overview

From QhimmWiki
Revision as of 08:09, 21 September 2007 by Qhimm>G
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overview

PSX FF7 sound system is tightly connected with PSX SPU implementation. There are 2 main types of sounds in FF7: streaming sound (background noise in video sequences) and tracker sound. Square Enix programmers didn't use any standard PSX formats such as SEQ, VAB & VAG, they wrote their own custom tracker. Streaming sound is standard PSX XA-ADPCM format, all sound streaming data is in Mode 2 sectors on FF7 CDROM game discs.