FF8/FileFormat b0wave
Revision as of 13:06, 19 September 2015 by Qhimm>MaKiPL (minor look edit)
By MaKiPL
b0wave.dat is file containing one 4BPP TIM texture with magic animation sequence, AKAO frame and unknown data, which structure is just like a9btlfnt.bft. Current structure:
Offset | Name | Description |
---|---|---|
0 | Number of sections | Number of pointers in file |
4 | Texture offset (4BPP TIM) | Pointer to TIM texture in file (global) |
8 | Unknown section | Pointer to unknown section. Data structure is similar to a9btlfnt.bft |
12 | AKAO | Pointer to AKAO frame inside file. |
16 | EOF | Total size (EOF) |
- Pointers and EOF are uint32.