User:MaKiPL

From QhimmWiki
Revision as of 18:12, 16 May 2015 by Qhimm>MaKiPL (→‎World map camera hack)
Jump to navigation Jump to search

VIII research notes:

WorldMap:

Allocation by camera rotation. Portions. Memory pointers to 20 bytes/16 bytes (?) triangles (??).

Data set:

..... ..... ..... ..... PPPPP PPPPP PPPPP ..... ..... ..... PPPPP PPPPP

(...)

Top right corner actual camera pos.

-Check Halfer's notes.

This is similiar to: http://wiki.qhimm.com/view/FF7/WorldMap_Module

VIII Battle stage model

Script section: 1% (IFRIT's LEVEL has different header!!!. Check it later) Camera section: 20% (Found orthogenical, translation, rotation, skew, zoom, Z axis (based on signed int!) 02 00 00 00 08 header appears in FF7 world map! Check it! Geometry section: 100% (Check .X wiki) Texture section + UV: 100% (Check .X wiki)

GF's animation levels, assets, geometry

http://forums.qhimm.com/index.php?topic=15056.0

World map camera hack

World map camera is now described in: http://wiki.qhimm.com/view/FF8/Engine/WorldMapCamera