FF7/WorldMap Module/Script/Opcodes/30e
Revision as of 04:21, 23 May 2019 by ffrtt>BukTop (2 revisions imported)
- Opcode: 0x30e
- Name: active entity play animation
- Two-word opcode: No
Parameters
Location | Name | Description |
---|---|---|
Stack | Animation ID | Animation to play |
Stack | Loop | Boolean value |
Notes
Plays the specified animation for the active entity, Loop flag determines whether the animation should play once or loop indefinitely.