Talk:FF8/FileFormat magfiles

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Just notes I had in notepad++ I don't want them to be deleted in mistake or anything


Magic.FS:

.00 and .01 are the same structure files:

0x00 = ? 0x04 = ? Bone data? 0x08 = Palette Pointer 0x0C = Geometry pointer 0x10 = ?? 0x14 = Pointer to TextureData (without palette) (THIS ex. 0x30 + pointer)


TEXTURE

If not ZERO, then texture offset (THIS+Offset)

Texture starts with no header, aims directly to palette start and textureData. Palette=512 bytes until no 00 00 00 00 ???


Geometry

)


28

sub_616440+63 <-------------------- :333333


tttt: 0x240f4 - VERTEX * 8 (160) 0x245fc = poly 24 * 80 (count)


Ifrit ball? x81D8 VERTS: 13A Poly??

SHIVAAAA <---------- 0x45F78 E7 verts Poly: 4, 6, 8 divide by 2 14 size 466BC offset 190 count of polygons VT: 10,11,12,13,16,17

Prison: verts: 8b; 4C1E8 count:A6 poly: 4,6,8, divide by 2, 0x14 size, 4c724, 11f count


Ostatni testowany: 0xF8DC (82)